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How To Get A Video Game Tester Job

Submitted by on Monday October 17, 2011 No Comments

Amongst all the jobs a gamer might have or try for, how can i become a video game tester ranks top on the list. There’s absolutely nothing quite like being able to sit down, pop in a great game & play for hours on end, and then accumulate a nice fat check when it’s all over. This is what being a video game tester is all about — or so thats what you & other gamers think.

Real, truthful paid video game testing isn’t as “wondrously” fun as many people think it is. It can be fun, yes, but it won’t be that easy “make money from playing games” experience that you’d thought it be. Not only is there REAL work involved in video game tester jobs at home, the job actually requires a few skills OTHER than just hardcore gaming.

What is a Video Game Tester?

A paid game tester, also known as a beta game tester, is someone whom is charged with thoroughly testing a video game before it is finally realized to it’s mass audience. This individual gets a nearly completed version of the game (be it for an XBOX 360, Playstation 3, PC, or other gaming console) and he/she must then play & identify any bugs and/or glitches that are apparent in the game.

Without reliable testers to fully how to become a video game tester, game-breaking bugs and system defects would run rampant and kill the credibility of most recently launched games — therefore shattering the gaming market itself!

What Other Skills Do I Need for Video Game Testing?

Being excellent at “playing” games is obviously important, but that is far from the only skill you need as a paid video game tester. The two other essential skills, or traits, you need to possess are these: excellent eye for detail & an capacity to write well (I.E. can spell properly, use proper grammar, and understands the proper usage of punctuation).

Both skills are essential for testing games for money because while one will allow you to spot the glitches & bugs, the other will allow you to quickly & accurately tell the readers (which are the game’s programmers) where & how to find those problems.

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